Similarly, this is not needed on web platforms as each browser has its own implementation. There are no libraries for iOS and macOS because Apple implements their own echo cancellation so there is no need for IceLink to re-invent the wheel. Here we cover the inclusion of the audio processing libraries specifically, full instructions on setting up project structure are covered in the Starting a New Project section. The acoustic echo cancellation implementation can be found in the FM.IceLink.AudioProcessing library and associated native libraries. ![]() Read on for information on how to add this to your projects. It is included with the standard IceLink distribution as a separate library. IceLink provides an acoustic echo cancellation implementation. If someone retransmits data that is similar enough to the data you have just sent, it is recognized as an echo and is removed from the audio data before playback. ![]() Acoustic Echo Cancellation solves this by keeping track of the audio data you send. The remote peer is playing your audio stream through the speakers, then picking it up with the microphone and streaming it back to you. If you ever hear yourself speaking a few hundred milliseconds after you have spoken, this is most likely because the remote peer does not have Acoustic Echo Cancellation (AEC).
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